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  • Serious Games +

    Our award winning serious games can transform learning at your institution.

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  • Simulation +

    We believe simulation technologies can enhance the way we live our lives in a wide range of areas.

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  • E-learning +

    We have worked with a wide range of universities, TAFEs and high schools to create e-learning solutions that work.

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Vplay - virtual patient/customer creator

We are very excited to announce a new product we have been developing, Vplay.

Vplay allows for the creation of virtual patient scenarios and is the result of ten years of work in this area.

Branched interactions can be created with an animated character and two different ‘game like’ measures.

Educators and learning designers can edit and adjust interactions using an online administration system.

The initial patient pictured below has been developed by VMA to increase the cultural awareness of GPs.

For a demo of Vplay - contact us today.

EduTech Showcase at AOGP

Today Paul and I from Oztron Media joined Obvious Choice and Brightcookie at Adelaide To Outback GP Training to present a range of innovative educational technologies to representatives from many GP training organisations from around Australia.

We ran two stations - the first focused on virtual reality featuring a couple of GearVR headsets, and the second looked at our work with virtual worlds and patients.

It was great to spend a day with such an intelligent and curious group of people.

If you haven’t tried the new Samsung Gear VR - you should!

The first time we tried to build a virtual world was in the year 1999.  Attempting to use VRML to create a virtual nightclub, we soon gave up and used flash to create a very pale imitation of what was in our heads.

Over the years we have continued to develop virtual worlds and simulations - on platforms/software including Second Life, Opensim, Unity, Unreal and more lately HTML5.

During this time VR has always been somewhat of a distant dream.   We have simulated immersion in every conceivable way using the technology of the time.

In the 2000s we tried a few expensive vr headsets, but the field of view, fidelity, latency, technical requirements and overall quality lead to an experience that was not immersive or affordable for other than a few industries.

Then in 2012 the Oculus Rift came around.  Although far from perfect, it was enough for us to realise that our dreams will one day come true...that it’s not all just science fiction.

DK1 was such a leap from anything that previously existed.  It inspired many other creations, such as google cardboard and many plastic versions which do a great job of turning a mobile phone into a VR device.

They certainly weren’t the first with the vision, but I thank them for their vision which has both inspired people and also pushed VR as a valid and popular technology.  

The Gear VR is the first time it has felt like a finished product, a polished experience.  We have demonstrated it to everybody from my 2 year old daughter to my 94 year old grandfather and without fail they are all amazed.

It’s early days, but we look forward to seeing how we can use these technologies in education and training.

Contact us if you are interested in a demo.

William Gibson tries the Gear VR

Image - William Gibson trying the Gear VR - "They did it" - source Gizmodo


19 August 2015
Adelaide Convention Centre
Dale joins our colleague Dr. Albie Brookes from University of Melbourne to present the Kilgors Balanced Scorecard simulation.

EduTech Showcase at AOGP
10 March 2015

AOGP, Adelaide
Oztron Media joins Obvious Choice and Brightcookie at Adelaide To Outback GP Training to present a range of innovative educational technologies to representatives from GP training organisations from around Australia.

Deep Dive - Serious Games and Simulations
25 November 2014
Swinburne University, Hawthorn
Dale will showcase examples of projects Oztron has been involved in with other universities and conduct an interactive workshop on how games and simulation can be incorporated in learning and teaching.

7th Wave Conference
16 September 2014
Swinburne University, Hawthorn
Dale shall present a range of educational virtual world, serious game and simulation case studies.

Victorian Autism Conference
8 August 2014
Telstra Dome, Melbourne
Dale shall present The Lab alongside co-founder Dr. Stefan Schutt from Victoria University.

Australian Virtual Reality Industry Association Meetup
6 August 2014
Queens Collective Melbourne
Dale shall present a range of virtual world, serious game and simulation case studies to the meetup.

Monash University
23 July 2014
Monash University, Clayton
Dale shall present The Lab to teaching students.

SimGHOSTS 2014
26-27 June 2014
University of The Sunshine Coast, Queensland
Dale shall present 'A Clinical Story,' a virtual nursing project, alongside colleague David Holloway.

Empowering Trade Teachers Workshop
26 June 2014
VET Development Centre
Dale shall present a range of case studies involving the use of simulations and serious games for trades education.

Victoria University CCDW Seminar
29 April 2014
Victoria University
VU content experts speaking about three collaborative projects between Oztron and Victoria University.

NDS NSW State Conference 2014
10-11 February 2014
Hilton, Sydney
Dale will do a presentation about The Lab alongside co-founder Dr. Stefan Schutt from Victoria University.

I/ITSEC 2013
2-5 December 2013
Orlando Conference Centre, Florida
We will be presenting the Whitecard Game as finalists in the Serious Games Showcase and Challenge.

Converge 2013
21-22 November 2013
Melbourne Convention & Exhibition Centre
Presentation: Serious game and simulations for education.

Connected Australia 2013
15-16 October 2013
Dockside Sydney
Presentation title: How the NBN shall enable the use of simulations and serious games for education and training.